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  5. Building a plane curve spherical interpolation method in tasks of computer graphics

Building a plane curve spherical interpolation method in tasks of computer graphics

M.V. Gusyatin , V.M. Gusyatin
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The paper presents the basic relations for the construction of the interpolation curve. The method is based on a simple quadric - a circle or sphere. This representation of a plane curve to simplify the synthesis of vector textures for computer graphics by Ray Tracing.
Keywords: modeling of curves and surfaces, quadrics, interpolation, grid model